![]() That's the maximum number of blocks you can build on this turn, e.g. Press the Build button on the Trading Unit. Whoever has the highest bid when the red light goes off wins the district and pays that price to the banker. When you hear a sound and the red light flashes faster, you have 5 seconds to close the auction! The player who decided to auction starts the bidding at any value from M1 Ok upwards.Īny player can call out an offer at any time, including the player that decided to auction the district. Go to jail and do not collect money if you pass GO.īanker, press the Auction button on the Trading unit to start the timer. Take a Chance card and follow the instructions on it. Pay the bank the amount shown if you own any industrial buildings. Put any unowned district up for Auction (see page 8). If so, you can immediately move to any other district with a railroad on it and buy it or auction it (if it's unowned) or pay rent (if it belongs to another player). Pay them rent depending on how many buildings are on that district (see page 14).ĭo nothing unless there is a railroad on it. Pay the banker and take the matching district card, ORĪuction it (If you don't want to buy it, you MUST auction it). The richest player is the winner!īuy it for the amount shown on the space. To continue on playing, switch the unit off and on again to start counting down another hour.Īll add up your total money and property value (see page 16). When you've been playing for almost an hour, the Trading unit will beep more frequently. If you rolled a double, take another turn, roll again and then repeat steps B and C (you can build on every roll). You can build on any of your districts during your turn. Roll the diceĪnd move that number of spaces around the board. Take the following 3 steps on EVERY turn: A. TIP: Roll the dice in the box lid so that you don't knock any buildings over! The highest roller goes first and play continues clockwise. Turn the Trading unit on using the switch underneath.Īll roll the dice. The Trading unit tells you when an hour has passed. ![]() Until every player except one goes bankrupt (around 2 hours, depending on the number of players) ORįor a certain amount of time (i.e. Put the remaining money in the slots in the base of the box. Separate the buildings into color groups and put them to the side of the gameboard. Separate the District cards into color groups and put them in the slots in the plastic tray. You are in charge of money, District cards, buildings and auctions during the game. Shuffle the Chance cards and put them in a pile, facedown next to the board.Īll choose a mover and put it on the GO space. Separate the Rent Dodge card from the Chance cards and put it next to the Free Parking space. Put the gameboard in the center of the playing area, on a flat surface. Setupĭon't put ANYTHING in the middle of the board - that's where you'll build your city! Protect your districts by building schools, water towers and other bonus buildings.īuy two districts of the same color and treat yourself to a stadium to hike up your wages.īuy all of the districts in one color group so that you can build a skyscraper and immediately double the rent value of all of those districts.īuy all of the districts in two color groups, and the Monopoly Tower - which doubles the rent value of all your districts - could be yours! Enter The Exciting World Of Monopoly City!īe the richest player at the end of the game by buying districts, building on them and charging rent. Residential buildings are cheaper, but watch out! If someone builds a hazard (a sewage plant or rubbish dump, for example) on your district, residential blocks are worth nothing! Industrial blocks cost more but are a safer investment. Each district in the middle of the board has a matching space on the track if you land on an unowned district, buy it or put it up for auction - it's up to you! The Basicsīuy residential and/or industrial buildings to increase the rent value of your districts. Move around the board buying districts and building a Monopoly metropolis.
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